Wicked (cpm1a) by FxR|jude and Decker <mailto:adonald (Apples 47) nsw (Oranges 611) bigpond (Oranges 611) net (Oranges 611) au> 
released: January 3rd, 2000
Re-Released 23/October 2000.
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 Title                   : CPM1A.bsp/Q3JDM8B.bsp: Wicked
 Filename                : LRTourney03
 Authors                 : FxR|jude and Decker.
 Email Address           : adonald@nsw.bigpond.net.au, and Decker@killerinstincts.com
 Description             : q3 duel map	
 URL(s)                  : <http://www.team-fxr.com/jude> 
                         : <http://www.killerinstincts.com/decker> 
   			   			                             
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- Play Information -
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 Settings                : bleh
 Deathmatch 2-8          : not really - although 7 or 8 dm starts
 Duel	                   : Designed for duel. Plays OK in FFA too.

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- Construction -
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Design Time       	 : Several weeks. Originally a q2 ffa map, converted to q3 duel map over several days. 
                        : Additional time - Decker spent another week or so retexturing the map. Also additional items/spawn changes.

 Settings                :qbsp3          - 2 seconds
(original q3jdm8a)	  :qvis3         - 3 seconds
(on a p2-450/160mb)	  :qrad3 -extra  - 20 seconds

 Editor used  	 	 : Quark, Q3Radiant
 Compile Utilities	 : q3map by id
 Known Bugs       	 : none
 Additional Credits	 : [BH]Python, FxR|Mode2, FxR|scoob, FxR|Quarrel for extensive playtesting.
			       : Decker for the awesome job in retexturing he did.
	                   : Yves Allaire aka [evil lair] for his great textures @ <http://planetquake.com/hfx/> 
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- Instructions -
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Place .pk3 file into baseq3 directory.

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- Copyrights/Permissions -
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This map design (q3jdm8/cpm1) is copyright 2000 by FxR|jude - adonald@nsw.bigpond.net.au.

This map MAY NOT be used as a base for other levels.

This map MAY be distributed on bbs sites or the
 WWW, as long as this text file is included, intact.

This map MAY NOT be distributed on CD or floppy
 unless you have the author's permission.
